


In the linear RTS you need to calculate and manage just an amount of forces of certain types in certain areas, what mean that a player with more forces always have a perfect uniform set of mostly 1-step actions and reactions that he almost never need to rethink, by performing which, he'll never loose. Because of lower units and their effects diversity, lower speeds and less-variative areas/terrain, the players need to make about 1-4 tactical choices in a 10-20 sec, in comparison to the Wargame's 1-7 in a 10 sec, most of actions in the Steel Division games are about same as in the mentioned above - Linear strategy games. The next after Wargame - a Steel Division games, in comparison to it have a much less diversity, basically in them a player just need to maintain appropriate amount of forces in appropriate areas. Maintaining the most efficient resources to forces conversion scheme are mostly replaced with the strategical re-dislocation and type/role-related control of the forces. Planetary Annihilation, Command & Conquer and Act of game series). The WRD gameplay are much more interesting than in a linear RTS games (like: StarCraft. (of course all units strength comparisons are of equal by required resources counts) The Red Dragon single-player features five solo-campaigns spanning from 1975 to 1991. The player need to hold reinforcement zones in order to bring in reinforcements. Then, as command zones are captured, CP or a Score Points required to win will be added during the battle at a faster rate. Each faction starts a battle with a deck of units with each unit worth a given number of Command Points, and the player can place out a limited number of units from that deck on the battlefield. The gameplay is still revolved around various modes of holding control zones on a large map, with a command vehicle required to capture the zone. There are a total of five playable campaigns in Wargame: Red Dragon of varying difficulties:Īll features from Wargame: AirLand Battle retained. The two superpowers battle fiercer than ever on a new battleground, Asia, joined by their new allies: Japan, China, North Korea, South Korea, Australia and New Zealand. 1991 – War between NATO and the Pact intensifies.
